Monday, March 11, 2013

Lora Croft

One claim that Mikula makes is that women tend to play Tomb Raider in order to be Lara, rather than controlling her. Women want to be her because she symbolizes "adventure, independence, possibility, and strength" (184). Although this claim may seem as though Lara is an empowering figure, I would have to disagree because of the fact that she is  video game character. Because she was created to fit the stereotypical "hot" woman, I find that the woman tend play in order to live under a facade of fitting these stereotypes. They live in a virtual world where they are physically perfect. Through this, I feel like they fail to see imperfection, which is counter intuitive to what I believe is adventure and strength. Women should be able to see their flaws or their troubles and use them to their advantage, rather than hiding behind a perfect specimen like Lara. If women get too caught up in Tomb Raider because they're living vicariously through a fictional, flawless character, then what are they doing in the real world to become truly adventurous, independent, and strong?  

2 comments:

  1. It's very interesting that you brought up the perfection ideal in women. I agree that Lara can be seen as a "perfect" model for women: attractive, strong, and independent.

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  2. I agree as well. This is where I started to question whether Lara should be seen as a positive role model for women because they want to look like her, not simply embody her abilities.

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